
General Ruleset
Singles
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Ruleset: 3 Stock
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Time Limit: 7 minutes
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All items are turned off.
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Stage Hazard Toggle: Off
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Final Smash Meter: Off
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Mii Fighters and their respective custom moves are allowed. If they do use custom moves, it will be shown in their name with what number move it is.
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Similar to previous Smash titles, if time runs out, the winner is first determined by how many stocks remain, and then by the percentage after time is up.
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If both stock and percentage are the same, or a game ends in both players losing their last stock at the same time, then a tiebreaker is played, which consists of a 1 stock and 3 minute match with the same characters and the same stage.
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Doubles
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All the rulesets for singles above apply.
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Team Attack: On
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Share stock is allowed.
Stages
Universal Starters
The following five stages are on the starter lists of virtually all tournaments:
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Final Destination
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Battlefield
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Smashville
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Town and City
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Pokémon Stadium 2
Common starter/Universal Counterpick
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Lylat Cruise
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Kalos Pokémon League
Universal Counterpicks/Uncommon Starter
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Yoshi's Island
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Yoshi's Story
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Unova Pokémon League
Battlefield and Ω forms
Most Battlefield and Ω forms are allowed, with the exception of the following because they manipulate the Z-axis:
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Dream Land GB
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Flat Zone X
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Hanenbow
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Super Mario Maker
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Mute City SNES
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Pac-Land
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Duck Hunt
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Windy Hill Zone (tall grass obscures things like Snake's C4 and Isabelle's Lloyd)