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General Ruleset

Singles

  • Ruleset: 3 Stock

  • Time Limit: 7 minutes

  • All items are turned off.

  • Stage Hazard Toggle: Off

  • Final Smash Meter: Off

  • Mii Fighters and their respective custom moves are allowed. If they do use custom moves, it will be shown in their name with what number move it is.

  • Similar to previous Smash titles, if time runs out, the winner is first determined by how many stocks remain, and then by the percentage after time is up.

    • If both stock and percentage are the same, or a game ends in both players losing their last stock at the same time, then a tiebreaker is played, which consists of a 1 stock and 3 minute match with the same characters and the same stage.

Doubles

  • All the rulesets for singles above apply.

  • Team Attack: On

  • Share stock is allowed.

Stages

Universal Starters

The following five stages are on the starter lists of virtually all tournaments:

  • Final Destination

  • Battlefield

  • Smashville

  • Town and City

  • Pokémon Stadium 2

Common starter/Universal Counterpick

  • Lylat Cruise

  • Kalos Pokémon League

Universal Counterpicks/Uncommon Starter

  • Yoshi's Island

  • Yoshi's Story

  • Unova Pokémon League

Battlefield and Ω forms

Most Battlefield and Ω forms are allowed, with the exception of the following because they manipulate the Z-axis:

  • Dream Land GB

  • Flat Zone X

  • Hanenbow

  • Super Mario Maker

  • Mute City SNES

  • Pac-Land

  • Duck Hunt

  • Windy Hill Zone (tall grass obscures things like Snake's C4 and Isabelle's Lloyd)

© 2020 - Sobia

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